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Grumm Blackhand

DWARF HUMANOID

Played by Orcadius/Burt

Remastered
Class
Champion (Redeemer)
Size
Medium
XP
5000
Level
  6  
Hero Points
1
Deity
Kvasr
Forge Dwarf
Artisan
25 feet
+4
Strength
Modifier
+2
Dexterity
Modifier
+3
Constitution
Modifier
+0
Intelligence
Modifier
+2
Wisdom
Modifier
+2
Charisma
Modifier
Total
22
Base
10
Key
4
Item
0
Prof
8
U T E M L
  +2      

 
Common, Dwarven, Jotun, Nihonese
HP
88/88
Temp. HP
0
Resistances and Immunities
Fire 3
Total
10
Prof. Mod
8
Att. Mod (Wis)
2
Item Mod
0
U T E M L
  +2      

 
Senses
Darkvision
Total
25
AC Base
10
Dex Bonus (or AC Cap)
0
Item
7
Prof
8
U T E M L
  +2      

 
Unarmored
U T E M L
  +2      

 
Light
U T E M L
  +2      

 
Medium
U T E M L
  +2      

 
Heavy
U T E M L
  +2      

 
Shield AC
+2
Hardness
7
Shield HP
30 / 30
BT
15
Save Total Mod Prof Item Prof. Bonus
Fortitude (CON) 13 3 10 0 4
Reflex (DEX) 10 2 8 0 2
Will (WIS) 12 2 10 0 4
Simple Weapons
U T E M L
    +4    

 
Martial Weapons
U T E M L
    +4    

 
UnarmedExpert
+1 Striking Adamantine Dwarven Waraxe 1d20+15 2d8+4 Slashing
Total Prof. Mod Att. Mod Item Mod Armor Mod
+2 Acrobatics (dex)   2 0
+0 Arcana (int)   0 0
+14 Athlethics (str) 10 4 0
+10 Crafting (int) 10 0 0
+2 Deception (cha)   2 0
+2 Diplomacy (cha)   2 0
+2 Intimidation (cha)   2 0
+8 Lore: guild 0 8 0
+2 Medicine (wis)   2 0
+10 Nature (wis) 8 2 0
+0 Occultism (int)   0 0
+2 Performance (cha)   2 0
+10 Religion (wis) 8 2 0
+8 Society (int) 8 0 0
+2 Stealth (dex)   2 0
+2 Survival (wis)   2 0
+2 Thievery (dex)   2 0
Fleet, Magical Crafting, Quick Repair, Specialty Crafting: Armory,
Bedroll, Belt pouch (empty), Crowbar, Grappling hook, Rations (2 week), Repair kit, superb, Rope (50 foot), Soap, 5x Torch, Waterskin, Dagger

+1 striking adamantine Dwarven waraxe,

+1 Dwarven plate armor, allied low-grade cold iron steel shield
Spell Attack Roll
Total Key Prof
10 2 8
Spell DC
Total Base Key Prof
20 10 2 8
Magic Tradition
Divine
Spells Per Day
Per Day
Rank 1 2 3 4 5 6 7 8 9 10
Current
Focus Points
2
© Paizo - PF2e v1.8 Sheet made by Gorkam and Davina, update by Tillerz - Updated: 2024-02-03

Statblocks for your Feats and Ability.

Class Feats & Abilities

Glimpse of Redemption - 1
CHAMPION


Trigger An enemy damages your ally, and both are within 15 feet of you.

Action

Description Your foe hesitates under the weight of sin as visions of redemption play in their mind’s eye. The foe must choose one of the following options:
Applications
  • The ally is unharmed by the triggering damage.
  • The ally gains resistance to all damage against the triggering damage equal to 2 + your level. After the damaging effect is applied, the enemy becomes enfeebled 2 until the end of its next turn
Desperate Prayer - Feat 1
CHAMPION


Trigger You begin your turn and have no Focus Points in your pool.

Action

Description You call out to your deity in a plea for their aid. You instantly recover 1 Focus Point.
Cavalier Dedication - Feat 2
ARCHETYPEDEDICATION

Requirements Trained in Nature or Society
Description You gain a young animal companion (Core Rulebook 214) that serves as your mount. You can choose from animal companions with the mount special ability, as well as any additional options from your pledge, as determined by your GM. You must choose an animal companion that’s at least one size larger than you, but if the animal usually starts as Small, you can begin with a Medium version of that animal (changing no statistics other than its size).   Special You cannot select another dedication feat until you have gained two other feats from the cavalier archetype. This restriction is waived if you have pledged to the organization associated with the other dedication feat. For example, if you are pledged to a Hellknight order, you could take Hellknight dedication feats without needing to gain other feats from the cavalier archetype first.
Impressive Mount - Feat 4
ARCHETYPE

Requirements Cavalier Dedication
Description You’ve trained your mount to become a powerful force on the battlefield. The mount you gained through the Cavalier Dedication feat becomes a mature animal companion, granting it additional capabilities. During an encounter, even if you don’t use the Command an Animal action, your animal companion can still use 1 action on your turn to Stride or Strike.

Statblocks for your spells.

Focus Spells


Created by

Burtimus.

System

Pathfinder 2e

Statblock Type

Character Sheet

Link/Embed