Moves
Quest
When you dedicate yourself to a mission through prayer and ritual cleansing, state what you set out to do:
Slay _____, a great blight on the land.
Defend _____ from the iniquities that beset them.
Discover the truth of _____.
Then choose up to two boons:
An unwavering sense of direction to _____.
Invulnerability to _____.
A mark of divine authority.
Senses that pierce lies.
A voice that transcends language.
Freedom from hunger, thirst, and sleep.
The GM will tell you what vow or vows is required of you to maintain your blessing:
Honor (forbidden: cowardly tactics or tricks)
Temperance (forbidden: gluttony in food, drink, and pleasure of the flesh)
Piety (required: observance of daily holy services)
Valor (forbidden: suffering an evil creature to live)
Truth (forbidden: lies)
Hospitality (required: comfort to those in need, no matter who they are)
Lay On Hands
When you touch someone, skin to skin, and pray for their well-being, roll+CHA. On a 10+ you heal 1d8 damage or remove one disease. On a 7-9, they are healed, but the damage or disease is transferred to you.
I Am The Law
When you give an NPC an order based on your divine authority, roll+CHA. On a 7+, they choose one:
Do what you say.
Back away cautiously, then flee.
Attack you.
On a 10+, you also take +1 forward against them. On a miss, they do as they please, and you take -1 forward against them.
Armored
You ignore the clumsy tag on armor you wear.
Race
Human: When you pray for guidance, even for a moment and ask "What here is evil?" the GM will tell you, honestly.