Remove these ads. Join the Worldbuilders Guild
Rat - Animal -3
NEUTRALTINYANIMAL

Rats are a ubiquitous menace, scurrying through the sewers and on the streets of nearly every settlement the world over. Though a regular rat darting underfoot might startle or even frighten the average passerby, Giant Rat and Rat Swarm are far more dangerous.
Perception Expert ; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics expert , Athletics Trained ( Climb or Swim ), Stealth Trained

STR -4 , DEX +0 , CON -1 , INT -4 , WIS +0 , CHA -3

AC 12
Saving Throws Fort +1, Ref +4, Will +2
HP1 - Immunities Immune to Disease
Speed 20 feet, climb 10 feet
Melee 1 action jaws Expert +0 -4 (agile, finesse), Damage piercing plus filth fever
Special Abilities Filth Fever (disease) The sickened and unconscious conditions from filth fever don't improve on their own until the disease is cured. Saving Throw DC 14 Fortitude; StageĀ 1 carrier with no ill effect (1d4 hours), Stage 2 sickened 1 (1 day), Stage 3 sickened 1 and slowed 1 (1 day), Stage 4 unconscious (1 day), Stage 5 dead
Rats have a reputation for being vicious, aggressive animals that attack food stores in great numbers and spread disease. While rats are immune to the most severe effects of their own Filth Fever, the disease makes them unpredictable and aggressive. Some populations of rats carry even more deadly diseases, such as Bubonic Plague.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Monster / NPC

Link/Embed