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Zachariah Gregory Lemoore CN
Character Name Alignment
Shaman 6
Character Level
Ghoul (Human) M
Race Size
Male 20
Gender Age
6'3" / 190 cm 205 lbs / 93 kg
Height Weight
White Red
Hair Eyes
- Marland
Deity Homeland
True Silvered Throne / Lore 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
9 -1 N/A -1
Dex
Dexterity
13 +1 N/A +1
Con
Constitution
14 +2 N/A +2
Int
Intelligence
14 +2 N/A +2
Wis
Wisdom
17 +3 N/A +3
Cha
Charisma
15 +2 N/A +2
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
40
0
0
Initiative
Dex
Modifier
+1
+1
+0
BAB
+4
ARMOUR CLASS
Total AC
Armour
Shield
Dex
17
+4
+0
+1
Size
Natural
Deflection
Misc
+0
+2
+0
+0
Touch
13
Flat Footed
16
Flat Footed + Touch
12
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +4 +2 CON +2 +0 +0 +0
Reflex +3 +2 DEX +1 +0 +0 +0
Will +8 +5 WIS +3 +0 +0 +0
Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+3 +4 -1 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
14 10 +4 -1 +1 +0 +0
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
30
-
-
-
-
-
Languages

Common
Elven
Undercommon
Dwarven
Vanaran
Germican
*
*
*

SPELLS
Level
0
1
2
3
4
5
6
7
8
9
Per Day
0
3
3
2
0
0
0
0
0
0
Bonus
-
1
1
1
0
0
0
0
0
0
DC
14
15
16
0
0
0
0
0
0
Spell List

Invisibility (2)
Alter Self (2)

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +1 (DEX)  +1 +0 +0
  Bluff +3 (CHA)  +2 +1 +0
  Climb -1 (STR)  -1 +0 +0
Diplomacy +8 (CHA)  +2 +3 +3
  Disguise +2 (CHA)  +2 +0 +0
  Escape Artist +1 (DEX)  +1 +0 +0
Fly +1 (DEX)  +1 +0 +0
Heal +12 (WIS)  +3 +6 +3
  Intimidate +2 (CHA)  +2 +0 +0
Knowledge: Arcana +9 (INT)  +2 +4 +3
Knowledge: Dungeoneering +9 (INT)  +2 +3 +4
Knowledge: Local +6 (INT)  +2 +1 +3
Knowledge: Nature +2 (INT)  +2 +0 +0
Knowledge: Planes +2 (INT)  +2 +0 +0
Knowledge: Religion +7 (INT)  +2 +2 +3
  Perception +3 (WIS)  +3 +0 +0
Ride +1 (DEX)  +1 +0 +0
Sense Motive +8 (WIS)  +3 +2 +3
Spellcraft* +11 (INT)  +2 +6 +3
  Stealth +1 (DEX)  +1 +0 +0
  Survival +3 (WIS)  +3 +0 +0
  Swim -1 (STR)  -1 +0 +0
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise +2 (INT)  +2 +0 +0
  Handle Animal* +4 (CHA)  +2 +2 +0
Knowledge: Engineering +2 (INT)  +2 +0 +0
Knowledge: Geography +8 (INT)  +2 +2 +4
Knowledge: History +6 (INT)  +2 +1 +3
Knowledge: Nobility +6 (INT)  +2 +1 +3
Linguistics* +14 (INT)  +2 +6 +6
Profession: Scribe +7 (WIS)  +3 +1 +3
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Skill Notes
Orator impacts Bluff, Diplomacy, and Intimidate
Adventure's Chronicle can give a buff to Geography with time
+1 Linguistics to decipher language
+1 Spellcraft to decipher scroll
Feats

Weapon Finesse
Skill Focus (Linguistics)
Orator
Extra Hex (Arcane Enlightenment)

Special Abilities

Monstrous Insight (6/day) (Su)
Healing Hex (Su)
Ward (Su)
Ritual Hex
Scarab of the Second Throne
Wandering Ritual

**Ghoul**
Darkvision 60 ft.
Immunities: Disease, death effects, paralysis, poison, sleep, stun, any effect that requires a fortitude save, ability drain, energy drain, nonlethal damage, fatigue, exhaustion.
Negative-Energy Affinity
Channel resistance: 2
+2 Natural armor
Remove Constitution, use Charisma for HP and any fortitude checks, that still apply (There are some that go through the immunity)
Added: Claws as well as a bite attack. Both are primary attacks, means both use the full BAB.
The claw attacks come with Paralysis, DC 13, (Elves are immune against that one) for 1d4+1 rounds
The bite attack comes with the paralysis AND a disease:
Ghoul Fever: Bite—injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based.
Anyone dropped by that becomes a ghoul.

Traits

Self-Taught Scholar
Scholar of Ruins

WEAPONS
Name AB Critical Type Range Ammo Dmg
Adamantine Spear +1 +3 {20}x3 Piercing Contact None 1d8+1-1
Unarmed +4 {20}x2 Bludgeoning Contact None 1d3-1
ARMOUR
Name ACB Type Check Penality Spell Failure Weight Properties
Mithril Chain Shirt 4 Light Armor 0 20% 10 lbs
Class Features

Orisons
Spirit Magic
Occult Grimoire (Ex)
Spirit (Lore) (Su)
All Simple Weapons
Light and Medium Armor
Hex

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

KaiserPodge.

System

Pathfinder 1e

Statblock Type

Character Sheet

Link/Embed