Remove these ads. Join the Worldbuilders Guild
CR 4

Rendercoon

N Large Animal
Initiative: +3 Senses: low-light vision, scent; Perception +11

A rendercoon, squid-like tentacles aside, are identical to the common raccoon. That is, if said raccoon was the size of a small mountain goat.

Defense

AC: 15, touch 13, flat-footed 12 (+2 Dex, +3 natural, -1 size)
HP: 36 4d8+3
Fortitude: +7 Reflex: +6 Will: +3
Defensive Abilities: Dimension Door

Offense

Speed: 40 ft., climb 30 ft.
Melee:
  • Bite (to hit) +5 , (damage) 1d8+3
  • 2 tentacles (to hit) +8 , (damage) 1d8+4
  • Reach: 5 ft. (10 ft. with tentacles)
    Spell-like Abilities:
  • At Will(quickened) Dimension door (self only and only in mist, case as a Wizard LVL 4 ). Note that Dimension Door ability DOES NOT cause an attack of opportunity on either leaving or arrival due to 'quickened'.
  • Fog Cloud ( centered on animal, cast as Wizard LVL 4 )
  • Statistics

    Str 17, Dex 15, Con 17, Int 2, Wis 16, Cha 8
    Base Attack: +3 CMB: +8 CMD: 16 (20 vs. trip)
    Feats: Weapon Finesse, Dodge, Skill Focus (Perception, Stealth)
    Skills: Perception +11 , Stealth +8 , Climb +9 , Swim +5 , Disable Device +5 , Survival +3 ( +5 scent tracking)
    Racial Modifiers: +6 Stealth, +2 when tracking by scent

    Ecology

    Environment: temperate forests, plains, and urban
    Organization: Solitary, pair, or pack (5-6)
    120 pounds of teeth and claws in a 5 pound bag by CB Ash

    The omnivorous rendercoons, squid-like tentacles aside, are identical to the common raccoon. That is, if said raccoon was the size of a small mountain goat.
     
    Fur patterns of a rendercoon follow a similar theme. The species is covered in brown or russet tinted fur with black fur on its hands and ears. They also have the legendary black and gray 'mask' fur pattern across its face. Only a rendercoon has much more to offer! Four tentacles grow out the beast's back, two on either side of its spine. These extra limbs are covered in a very fine fur, almost down-like. The tentacle fur shares the same color pattern as the body, only the tentacles are decorated with a series of black rings. The same is true for the rendercoon's raccoon-like tail.
     
    Like their raccoon cousins, rendercoons have clawed fore and hind legs. The forefeet are every bit as nimble as one might fear as far as the average root cellar would go.
     
    The beast's eyesight and hearing are sharp, but not astounding by any regard. It's their sense of smell and taste that set them apart. A rendercoon can take in scents over its tongue, allowing the beast to 'taste' the scent to better understand if the source of the smell is food. This allows them a greater ability to root out food in various environments, from the deep forests to the back of a pantry.
     
    Discussion of the rendercoon would be incomplete if tentacles were not addressed. These extra appendages allow the animals an amazing climbing ability and also make them adept at fishing. If threatened, they can use them in combat, lashing out with the end of the tentacles which have dozens of small, retractable barbs on the end.
     
    One of the more unique aspect of the rendercoon is the 'mist walking'. These creatures, when threatened or angry, can transport themselves over short distances provided there is enough fog in the area. If there isn't, the beasts can generate a thick fog for just these purposes. This can be quite frustrating to Rendercoon Ranchers trying to wrangle their "cats".


    Created by

    Kummer Wolfe.

    System

    Pathfinder 1e

    Statblock Type

    Monster / NPC

    Link/Embed