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Character Name
Noa Thomas
Player Name
Simon
Age
13
Race
Height
Body Type
Disabling Characteristics
Attribute: STRENGTH
STR
-1 +1 +2 +3 +4
For each additional point in STR: severity in injury can be reduced once every combat encounter
Skills (+STR)
Endurance
-1 +1 +2 +3 +4 b3 3
Athletics
-1 +1 +2 +3 +4 b3 3
Grip
-1 +1 +2 +3 +4 b3 4
Swim
-1 +1 +2 +3 +4 b3 4
Throw
-1 +1 +2 +3 +4 b3 3
Attribute: REFLEX
REF
-1 +1 +2 +3 +4
For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters
Skills (+REF)
Perception
-1 +1 +2 +3 +4 b3 4
Acrobatics
-1 +1 +2 +3 +4 b3 3
Ride/Pilot
-1 +1 +2 +3 +4 b3 7
Sleight of Hand
-1 +1 +2 +3 +4 b3 4
Stealth
-1 +1 +2 +3 +4 b3 4
Attribute: INTELLIGENCE
INT
-1 +1 +2 +3 +4
For each additional point in INT: Receive 3 additional Skill Points to spend in character creation
Skills (+INT)
General Knowledge
-1 +1 +2 +3 +4 b3 7
Deception
-1 +1 +2 +3 +4 b3 6
Infiltration
-1 +1 +2 +3 +4 b3 8
Persuasion
-1 +1 +2 +3 +4 b3 6
Survival
-1 +1 +2 +3 +4 b3 7

1 2 3 4 5 6 7 8 9

Vocation: Engineering (INT)
  +1 +2 +3 +4  b3 10
Skills
Scrap-create (INT)
  +1 +2 +3 +4  b3 9
Scrap-Repair (INT)
  +1 +2 +3 +4  b3 8
Hardlight (INT)
  +1 +2 +3 +4  b3 9
N/A
  +1 +2 +3 +4  b0 N/A
Skills
None.
N/A
  +1 +2 +3 +4  b0 N/A
Skills
None.
Injuries
1 2 3 4 5 6
           
When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious.
Lingering Injuries / Penalties
None.
Armour
1 2 3 4 5 6 7 8
               
Destiny Points
         
Commerce Points
0 1 2 3 4 5 6 7 8
         
Inventory / Equipment
Hoverboard, Tools, Lockpicks, Pocket knife,
Notes
Parents were scientists, "accidentally" died, leaving experimental power source with young Noa. Government came for power source, Noa ran away, hopped onto airship, ended up in Russia.

+1d6 to maintain instability in train

Created by

ObviouslyARobot.

Statblock Type

Cogent Roleplay

Link/Embed