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Kobold Trapmaster - Creature 2
COMMONLAWFUL EVILSMALLKOBOLDHUMANOID

Perception +6, Darkvision
Languages Draconic, Common
Skills Acrobatics ?, Crafting +8, Stealth ?

STR +? , DEX +? , CON +? , INT +? , WIS +? , CHA +?

Items Leather Armour, Shortsword, Spear (3), Spike Trap (3)
AC ?
Saving Throws Fort ?, Ref ?, Will ?
HP?
Speed Stride 25ft
Melee Strike spear +? Damage: d6+?
Ranged Strike spear +5 Damage: d6+?
Special Abilities Hurried Retreat Requirements The kobold trapmaster is adjacent to at least one enemy. Effect The kobold trapmaster strides up to its speed plus 5 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. It must end this movement in a space that's not adjacent to an enemy.
Sneak Attack The kobold trapmaster deals an extra 1d6 precision damage to flat-footed creatures
Quick Trap The kobold trapmaster deploys one spike trap in an adjacent square
Spike Trap Once this trap is deployed, anyone who steps on the square it's in takes 2d8 piercing damage and must attempt a DC17 basic Reflex saving throw

Created by

Grags.

System

Pathfinder 2e

Statblock Type

Monster / NPC

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