Species | Reptilian |
Subspecies | Kobold |
Size | Small |
Type | Humanoid (Reptilian) |
Hit Dice | 1d8 (4hp) |
Speed | 30 ft. |
Abilities | str 9, dex 13, con10, int 10, wis 9, cha 8 |
Special Qualities | Darkvision 60ft. Light sensitivity |
Environment | Temperate forests |
Organization | gang (4 - 9), warband (10 - 24 plus 2 - 4 dire weasels), Band (10-100 plus 100% noncombatants plus 1 3rd level sergeant per 20 adults and 1 leader 4th-6th), Tribe (40-400 plus 100% Noncombat 1 3rd per 20 adults, 1 or 2 4th or 5th level, 1 leader 6th - 8th level, 5 - 8 dire weasels) |
Treasure | Standard |
Alignment | Usually lawful evil |
Advancement | by character class |
Level Adjustment | +0 |
Skills |
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Craft (Trapmaking) 1d20+2 , Hide 1d20+6 , Listen 1d20+2 , Move Silently 1d20+2 , Profession (miner) 1d20+2 , Search 1d20+2 , Spot 1d20+2 |
Feats |
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Benefit
You get a +2 bonus on all Listen checks and Spot checks.
Special
The master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.
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Combat | |
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Initiative | 1d20+1 |
Armor Class (AC) | 15, Touch 12, Flatfooted 14 |
Base Attack | +1/ -4 Grapple |
Attack | Spear 1d20+1 melee 1d6-1 X3, Sling 1d20+3 ranged 1d3 |
Full Attack | Spear 1d20+1 melee 1d6-1 X3, Sling 1d20+3 ranged 1d3 |
Space/Reach | 5ft/5ft |
Special Attacks | -- |
Saves | Fort 1d20+7 , Ref 1d20+2 , Will 1d20-1 |
Description |
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