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Kobold - CR: 1/4
SpeciesReptilian
SubspeciesKobold
SizeSmall
TypeHumanoid (Reptilian)
Hit Dice 1d8 (4hp)
Speed30 ft.
Abilitiesstr 9, dex 13, con10, int 10, wis 9, cha 8
Special QualitiesDarkvision 60ft. Light sensitivity
EnvironmentTemperate forests
Organizationgang (4 - 9), warband (10 - 24 plus 2 - 4 dire weasels), Band (10-100 plus 100% noncombatants plus 1 3rd level sergeant per 20 adults and 1 leader 4th-6th), Tribe (40-400 plus 100% Noncombat 1 3rd per 20 adults, 1 or 2 4th or 5th level, 1 leader 6th - 8th level, 5 - 8 dire weasels)
TreasureStandard
AlignmentUsually lawful evil
Advancementby character class
Level Adjustment+0
Skills
Craft (Trapmaking) 1d20+2 , Hide 1d20+6 , Listen 1d20+2 , Move Silently 1d20+2 , Profession (miner) 1d20+2 , Search 1d20+2 , Spot 1d20+2
Feats
Alertness - general
Benefit
You get a +2 bonus on all Listen checks and Spot checks.
Special
The master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.
Combat
Initiative 1d20+1
Armor Class (AC)15, Touch 12, Flatfooted 14
Base Attack+1/ -4 Grapple
AttackSpear 1d20+1 melee 1d6-1 X3, Sling 1d20+3 ranged 1d3
Full AttackSpear 1d20+1 melee 1d6-1 X3, Sling 1d20+3 ranged 1d3
Space/Reach5ft/5ft
Special Attacks--
SavesFort 1d20+7 , Ref 1d20+2 , Will 1d20-1
Description

Created by

J.Shepard.

Statblock Type

Monster

Link/Embed