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Klekssith N
Character Name Alignment
Cleric 5
Character Level
Sslann M
Race Size
Female 27
Gender Age
5'11" 156 lbs
Height Weight
- Green
Hair Eyes
Essylliss Ngoro Taurid
Deity Homeland
- 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
12 +1 N/A +1
Dex
Dexterity
13 +1 N/A +1
Con
Constitution
13 +1 N/A +1
Int
Intelligence
14 +2 N/A +2
Wis
Wisdom
16 +3 N/A +3
Cha
Charisma
13 +1 N/A +1
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
39
0
0
Initiative
Dex
Modifier
+1
+1
+0
BAB
+3
ARMOUR CLASS
Total AC
Armour
Shield
Dex
17
+5
+0
+1
Size
Natural
Deflection
Misc
+0
+1
+0
+0
Touch
12
Flat Footed
16
Flat Footed + Touch
11
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +6 +5 CON +1 +0 +0 +0
Reflex +2 +1 DEX +1 +0 +0 +0
Will +7 +4 WIS +3 +0 +0 +0
Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+4 +3 +1 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
25 10 +3 +1 +1 +0 +10
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
30 ft
-
-
30 ft
-
-
SPELLS
Level
0
1
2
3
4
5
6
7
8
9
Known
4
4
3
2
0
0
0
0
0
0
Per Day
4
3
2
1
0
0
0
0
0
0
Bonus
-
1
1
1
0
0
0
0
0
0
Spellcasting Notes

4/day Channel energy Healing

Orisons- Detect Magic, Purify Food and Drink, Read Magic, Spark; 1st Level- Bane, Burning Disarm, Divine Favor, Summon Monster, Domain Spells- Magic Fang, Obscuring Mists; 2nd Level- Ancestral Communion, Summon Monster, Sentry Skull, Domain Spells- animal trance, fog cloud, 3rd Level- Summon Monster, Searing Light, Domain Spell- magic fang (greater), call lightning,

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +1 (DEX)  +1 +0 +0
  Bluff +1 (CHA)  +1 +0 +0
  Climb +1 (STR)  +1 +0 +0
  Diplomacy +5 (CHA)  +1 +1 +3
  Disguise +1 (CHA)  +1 +0 +0
  Escape Artist +1 (DEX)  +1 +0 +0
  Fly +1 (DEX)  +1 +0 +0
  Heal +7 (WIS)  +3 +1 +3
  Intimidate +1 (CHA)  +1 +0 +0
  Knowledge: Arcana +2 (INT)  +2 +0 +0
  Knowledge: Dungeoneering +2 (INT)  +2 +0 +0
  Knowledge: Local +2 (INT)  +2 +0 +0
  Knowledge: Nature +2 (INT)  +2 +0 +0
  Knowledge: Planes +2 (INT)  +2 +0 +0
  Knowledge: Religion +2 (INT)  +2 +0 +0
  Perception +4 (WIS)  +3 +1 +0
  Ride +1 (DEX)  +1 +0 +0
  Sense Motive +7 (WIS)  +3 +1 +3
  Spellcraft* +10 (INT)  +2 +5 +3
  Stealth +1 (DEX)  +1 +0 +0
  Survival +3 (WIS)  +3 +0 +0
  Swim +10 (STR)  +1 +1 +8
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise +6 (INT)  +2 +1 +3
  Knowledge: Engineering +2 (INT)  +2 +0 +0
  Knowledge: Geography +2 (INT)  +2 +0 +0
  Knowledge: History +2 (INT)  +2 +0 +0
  Knowledge: Nobility +2 (INT)  +2 +0 +0
  Linguistics* +6 (INT)  +2 +1 +3
Custom Skills
CS Skill Total AB Mod Ranks Misc
  Craft: Weaponry +7 (INT)  +2 +5 +0
  Profession:Artificer +4 (WIS)  +3 +1 +0

* only usable when trained (rank 1 and higher)
Skill Notes
Init +5 (Dex, Improved Initiative Spd 30 ft.; AC 17 (+5 natural, +2 large shield Atks +7 heavy mace, (1d8+2, heavy mace AL NE; Feats: . Spells: 0—resistance (cast 2 rounds before combat), inflict minor wounds x3, detect magic; 1st—bane, doom, inflict light wounds*, entropic shield (cast one round before combat), bane; 2nd : shatter *, hold person x 2; 3rd : contagion*, searing light *Domain spells (Domains: Chaos,Destruction)

Clerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities.
Feats

Weapon Focus (Club), Weapon of the Chosen, Craft Magic Arms and Armor

Special Abilities

Venomous Stare (Sp): You are a true lord of reptiles, able to induce pain, panic, and confusion with a mere glance, and your mesmerizing eyes can even drive weak creatures into unconsciousness. As a standard action, you can activate a gaze attack with a 30-foot range. This is an active gaze attack that can target a single creature within range. The target must make a Will save (DC = 10 + 1/2 your cleric level + your Wisdom modifier). Those who fail take 1d6 points of nonlethal damage + 1 point for every two cleric levels you possess and are fascinated until the beginning of your next turn. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. This is a mind-affecting effect.

Storm Burst (Sp)
As a standard action, you can create a storm burst targeting any foe within 30 feet as a ranged touch attack. The storm burst deals 1d6 points of nonlethal damage + 1 point for every two cleric levels you possess. In addition, the target is buffeted by winds and rain, causing it to take a –2 penalty on attack rolls for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Serpent Companion (Ex): At 4th level, you gain the service of an animal companion. Your effective druid level for this animal companion is equal to your cleric level –2. You may choose either a viper or a constrictor snake as your companion.

Traits

Masterwork Bone Club/ holy Symbol, Bone Lamellar Armor

WEAPONS
Name AB Critical Type Range Ammo Dmg
Bite +4 {20}*2 Piercing Close None 1d3+1
Claws +4 {20}*2 Slashing Close None 1d4+1
Bone Club +5 {20}*2 Blugeoning Close None 1d6+1
ARMOUR
Name ACB Type Check Penality Spell Failure Weight Properties
Lamellar (Bone) +5 Medium -4 25% 30 lbs +3 Max Dex

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Luca N
Character Name Alignment
Animal Companion 3
Character Level
Viper T
Race Size
Male 2
Gender Age
2-1/2 ft -
Height Weight
- -
Hair Eyes
Essylliss Ngoro Taurid
Deity Homeland
- 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
5 -3 N/A -3
Dex
Dexterity
18 +4 N/A +4
Con
Constitution
8 -1 N/A -1
Int
Intelligence
1 -5 N/A -5
Wis
Wisdom
13 +1 N/A +1
Cha
Charisma
2 -4 N/A -4
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
13
0
0
Initiative
Dex
Modifier
+4
+4
+0
BAB
+2
ARMOUR CLASS
Total AC
Armour
Shield
Dex
20
+0
+0
+4
Size
Natural
Deflection
Misc
+2
+3
+0
+1
Touch
20
Flat Footed
16
Flat Footed + Touch
16
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +4 +5 CON -1 +0 +0 +0
Reflex +9 +5 DEX +4 +0 +0 +0
Will +2 +1 WIS +1 +0 +0 +0
Saving Throw Notes

Evasion

Combat Maneuver Bonus CMB
CMB BaB DEX Size Misc
+6 +2 +4 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
11 10 +2 -3 +4 -2 +0
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
20 ft
-
-
20 ft
20 ft
-
Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +4 (DEX)  +4 +0 +0
  Bluff -4 (CHA)  -4 +0 +0
  Climb +9 (STR)  -3 +4 +8
  Diplomacy -4 (CHA)  -4 +0 +0
  Disguise -4 (CHA)  -4 +0 +0
  Escape Artist +4 (DEX)  +4 +0 +0
  Fly +4 (DEX)  +4 +0 +0
  Heal +1 (WIS)  +1 +0 +0
  Intimidate -4 (CHA)  -4 +0 +0
  Knowledge: Arcana -5 (INT)  -5 +0 +0
  Knowledge: Dungeoneering -5 (INT)  -5 +0 +0
  Knowledge: Local -5 (INT)  -5 +0 +0
  Knowledge: Nature -5 (INT)  -5 +0 +0
  Knowledge: Planes -5 (INT)  -5 +0 +0
  Knowledge: Religion -5 (INT)  -5 +0 +0
  Perception +11 (WIS)  +1 +6 +4
  Ride +4 (DEX)  +4 +0 +0
  Sense Motive +1 (WIS)  +1 +0 +0
  Stealth +20 (DEX)  +4 +12 +4
  Survival +1 (WIS)  +1 +0 +0
  Swim +8 (STR)  -3 +3 +8
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise -5 (INT)  -5 +0 +0
  Knowledge: Engineering -5 (INT)  -5 +0 +0
  Knowledge: Geography -5 (INT)  -5 +0 +0
  Knowledge: History -5 (INT)  -5 +0 +0
  Knowledge: Nobility -5 (INT)  -5 +0 +0
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Feats

Weapon Finesse, Combat Reflexes, Dodge

Special Abilities

Poison Bite- injury; save Fort DC 9; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save.

Traits

low-light vision, scent, Link, share spells, Tricks (Attack, Come)

WEAPONS
Name AB Critical Type Range Ammo Dmg
bite +8 {20}*2 Piercing Close None 1d2-2

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

JMTyranny.

System

Pathfinder 1e

Statblock Type

Character Sheet

Link/Embed