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Heal

School conjuration (healing Level cleric 6, druid 7
Casting Time 1 standard action
Components V, S
Range Touch
Targets creature touched
Duration instantaneous

  Saving Throw Will negates (harmless ;
  Spell Resistance Yes

 
  Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level. Heal does not remove negative levels or restore permanently drained ability score points. If used against an undead creature, heal instead acts like harm.
 


 

Created by

Hakkabash.

System

Pathfinder 1e

Statblock Type

Spell

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