School conjuration (creation; Level sorcerer/wizard 5
Casting Time 1 standard action
Components V, S
Range
Medium
Duration 1 min./level
Saving Throw Fortitude partial; see text;
;
Effect cloud spreads in 20-ft. radius, 20 ft. high
Spell Resistance No
This spell generates a bank of fog, similar to a fog cloud, except
that its vapors are yellowish green and poisonous. These vapors
automatically kill any living creature with 3 or fewer HD (no save).
A living creature with 4 to 6 HD is slain unless it succeeds on a
Fortitude save (in which case it takes 1d4 points of Constitution
damage on your turn each round while in the cloud).
A living creature with more than 6 HD takes 1d4 points of
Constitution damage on your turn each round while in the
cloud (a successful Fortitude save halves this damage). Holding
one’s breath doesn’t help, but creatures immune to poison are
unaffected by the spell.
Unlike a fog cloud, the cloudkill moves away from you at 10 feet
per round, rolling along the surface of the ground.
Figure out the cloud’s new spread each round based on its new
point of origin, which is 10 feet farther away from the point of origin
where you cast the spell.
Because the vapors are heavier than air, they sink to the lowest
level of the land, even pouring down den or sinkhole openings. It
cannot penetrate liquids, nor can it be cast underwater.