Beau Leagallow | NG | ||
Character Name | Alignment | ||
Cleric 6 | |||
Character Level | |||
Human | M | ||
Race | Size | ||
male | 21 | ||
Gender | Age | ||
6'2 | 250 | ||
Height | Weight | ||
Black | Green | ||
Hair | Eyes |
Sve' Blessed | |
Player | |
Yamatsumi | Zi Ha |
Deity | Homeland |
fire domain | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +8 | +5 | CON +2 | +1 | +0 | +0 |
Reflex | +6 | +2 | DEX +3 | +1 | +0 | +0 |
Will | +11 | +5 | WIS +5 | +1 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+6 | +3 | +3 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
19 | 10 | +3 | +3 | +3 | +0 | +0 |
Common, Celestial, Giant
Lvl 0 - Purify Food and Drink, Stabilize, Create water, Enhanced diplomacy
Lvl 1 - Command, Murderous Command, Bless
Lvl 2 - Produce flame, Sound burst, Zone of Truth
Lvl 3 - Fireball, Fireball, Prayer,
Lvl 4 - wall of fire
Lvl 5 - fire shield
Lvl 6 - Summon Elemental, Huge (Fire)
Lvl 7 - elemental body IV (fire only)
Lvl 8 - Summon Elemental, Elder (Fire)
Lvl 9 - elemental swarm (fire spell only)
N2S: firebolt (You can use this ability a number of times per day equal to 3 + your Wisdom modifier. 4+3 =7) firebolt does 1d6+3
N2S:
Fire ball- /roll 6d6 fireball /dc = 22 dex
10+wis (5)+ spell level 3 (3) + spell focus (2) + elemental focus (1)
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +3 | (DEX) +3 | +0 | +0 | |
Bluff | +3 | (CHA) +3 | +0 | +0 | |
Climb | +3 | (STR) +3 | +0 | +0 | |
Diplomacy | +10 | (CHA) +3 | +4 | +3 | |
Disguise | +3 | (CHA) +3 | +0 | +0 | |
Escape Artist | +3 | (DEX) +3 | +0 | +0 | |
Fly | +3 | (DEX) +3 | +0 | +0 | |
Heal | +10 | (WIS) +5 | +2 | +3 | |
Intimidate | +3 | (CHA) +3 | +0 | +0 | |
Knowledge: Arcana | +9 | (INT) +2 | +4 | +3 | |
Knowledge: Dungeoneering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Local | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nature | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Planes | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Religion | +6 | (INT) +2 | +1 | +3 | |
Perception | +12 | (WIS) +5 | +4 | +3 | |
Ride | +3 | (DEX) +3 | +0 | +0 | |
Sense Motive | +12 | (WIS) +5 | +4 | +3 | |
Spellcraft* | +6 | (INT) +2 | +1 | +3 | |
Stealth | +3 | (DEX) +3 | +0 | +0 | |
Survival | +5 | (WIS) +5 | +0 | +0 | |
Swim | +3 | (STR) +3 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +9 | (INT) +2 | +4 | +3 | |
Craft: Alchemy | +9 | (INT) +2 | +4 | +3 | |
Knowledge: Engineering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Geography | +2 | (INT) +2 | +0 | +0 | |
Knowledge: History | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nobility | +8 | (INT) +2 | +3 | +3 | |
Profession: Alchemy | +9 | (WIS) +5 | +1 | +3 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Level 1: Energy Channel (fire): Benefit: A swift action, you can expend one use of channel energy to grant your weapon attacks a bonus on damage rolls equal to twice the number of dice rolled for your channel energy.
Level 1: Elemental Focus: Add +1 to the Difficulty Class for all saving throws against (fire) spells
Level 3: Improved Initiative (Combat): You get a +4 bonus on initiative checks.
Level 5: Spell Focus:
Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. (fire)
Fire Domain:
At 5th level, the theologian chooses one domain spell (fireball). That spell becomes permanently modified with one of the following metamagic feats:
Focused Spell (Metamagic)
When casting a spell that affects or targets more than one creature, you can choose one target or creature within the spell effect. That creature’s saving throw DC to resist the spell is increased by +2. You must choose which target to focus the spell on before casting the spell.
Theologian - "All level-dependent effects of the granted powers from the theologian’s domain function as if she were two cleric levels higher than her actual cleric level. "
Magical Lineage:
(fireball)---When you apply metamagic feats to this spell that add at least 1 level to the spell, treat its actual level as 1 lower for determining the spell’s final adjusted level.
Signature Spell:
(fireball)—from this point on, whenever you cast that spell, you do so at +1 caster level.
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Flaming Heavy Mace | +5 | x2 | Blunt/fire | Contact | None | 1d8+4+1d6 |
Channeled Flaming Heavy Mace | +6 | x2 | Blunt/fire | Contact | None | 1d8+4+5d6 |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
Mountain Pattern Armor | +6 | Medium Armor | -4 | 30% | 18kg | |
Master Work Heavy Wooden Shield | +1 | Shield | -2 | 15% | 7lbs | None |
Fire javelin 1 x5d6
Most curious object, pewter, stores up to three levels spells
Ring of concurrent devastation 3x per day adds 3d4 bonus to spell
Amulet of Natural Armor +1
Cloak of resistance
2455 gold (-10)
Lucy the monkey (-10)
3 weeks monkey food (-1)
Fire Domain
Cleric’s kit, Small Tent, Blanket, Bear Trap x4, Backpack, Silk Rope (100ft), Hooded Lantern, Oil x5, Rations x8, Waterskin x2
(Cleric's kit: This includes a backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.)
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.