Deza | CN | ||
Character Name | Alignment | ||
Sorcerer 1 , Wizard 1 | |||
Character Level | |||
Catfolk | M | ||
Race | Size | ||
Female | 19 | ||
Gender | Age | ||
5' 10" | 175 | ||
Height | Weight | ||
Dyed purple | Purple | ||
Hair | Eyes |
- | Telhoken |
Deity | Homeland |
- | 1000/1300 XP |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +0 | +0 | CON +0 | +0 | +0 | +0 |
Reflex | +2 | +0 | DEX +2 | +0 | +0 | +0 |
Will | +2 | +2 | WIS +0 | +0 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
-1 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
10 | -1 | +2 | +0 | +0 |
Catfolk, Common, Sylvan, Elven, Draconic
Detect Magic, Mage Hand, Prestidigitation, Ray of Frost
Expeditious Retreat, Identify
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +4 | (DEX) +2 | +0 | +2 | |
Bluff | +17 | (CHA) +3 | +2 | +12 | |
Climb | -2 | (STR) -1 | +0 | -1 | |
Diplomacy | +17 | (CHA) +3 | +2 | +12 | |
Disable Device* | +4 | (DEX) +2 | +0 | +2 | |
Disguise | +6 | (CHA) +3 | +0 | +3 | |
Escape Artist | +4 | (DEX) +2 | +0 | +2 | |
Fly | +4 | (DEX) +2 | +0 | +2 | |
Heal | +0 | (WIS) +0 | +0 | +0 | |
Intimidate | +6 | (CHA) +3 | +0 | +3 | |
Knowledge: Arcana | +10 | (INT) +1 | +1 | +8 | |
Knowledge: Dungeoneering | +2 | (INT) +1 | +0 | +1 | |
Knowledge: Local | +2 | (INT) +1 | +0 | +1 | |
Knowledge: Nature | +2 | (INT) +1 | +0 | +1 | |
Knowledge: Planes | +2 | (INT) +1 | +0 | +1 | |
Knowledge: Religion | +2 | (INT) +1 | +0 | +1 | |
Perception | +2 | (WIS) +0 | +0 | +2 | |
Ride | +4 | (DEX) +2 | +0 | +2 | |
Sense Motive | +2 | (WIS) +0 | +1 | +1 | |
Spellcraft* | +2 | (INT) +1 | +0 | +1 | |
Stealth | +8 | (DEX) +2 | +1 | +5 | |
Survival | +2 | (WIS) +0 | +0 | +2 | |
Swim | -2 | (STR) -1 | +0 | -1 | |
Use Magic Device* | +6 | (CHA) +3 | +0 | +3 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +2 | (INT) +1 | +0 | +1 | |
Handle Animal* | +6 | (CHA) +3 | +0 | +3 | |
Knowledge: Engineering | +2 | (INT) +1 | +0 | +1 | |
Knowledge: Geography | +2 | (INT) +1 | +0 | +1 | |
Knowledge: History | +2 | (INT) +1 | +0 | +1 | |
Knowledge: Nobility | +2 | (INT) +1 | +0 | +1 | |
Linguistics* | +10 | (INT) +1 | +1 | +8 | |
Profession: ? | +1 | (WIS) +0 | +0 | +1 | |
Sleight of Hand* | +4 | (DEX) +2 | +0 | +2 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Eschew Materials, Cunning
Low-light vision: See twice as far as a human in dim light, distinguishing color and detail.
Cat's Luck(1/day): Can roll 2d20 for a Reflex save and take better result.
Sprinter (Ex): +10 ft to speed when charge, run, or withdraw.
Natural Hunter: +2 racial bonus on Perception, Stealth, and Survival checks
Charming(trait): Blessed with good looks, you’ve come to depend on the fact that others find you attractive. You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you, and a +1 trait bonus to the save DC of any language-dependent spell you cast on such characters or creatures.
Outcast's Intuition(trait): You are able to sense the motives of others and use that sense to bolster your magic against dispelling. You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you. In addition, your caster level is treated as 1 level higher for the purposes of any attempts to dispel your magic.
Charming, Outcast's Intuition
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Dagger | -1 | 19/x2 | P/S | 15ft | - | 1d4-1 |
Dagger and traveling clothes that she borrowed from some allies in the Hokenian adventurer guild
Stormsoul Bloodline: You trace your heritage to fierce and proud spirits of storm and sky, and living lightning sings in your veins.
Spells & Cantrips
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.