Remove these ads. Join the Worldbuilders Guild
AG

Endure Elements, Communal

This spell functions like endure elements, except you divide the duration in 1-hour increments among the creatures touched.


Abjuration \ \
alchemist 3, cleric 2, druid 2, paladin 2, psychic 2, ranger 2, sorcerer/wizard 2-level
Save: Will negates
SR: Yes

Casting time: 1 action
Range: Touch
Duration: 24h
Targets: Creatures touched
Domain: sun 1
Componenent: V, S

Description

This spell functions like endure elements, except you divide the duration in 1-hour increments among the creatures touched.   Text of "Endure Elements" :   A creature protected by endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creature’s equipment is likewise protected.   Endure elements doesn’t provide any protection from fire or cold damage, nor does it protect against other environmental hazards such as smoke, lack of air, and so forth.

Created by

Patrick-M.

System

Pathfinder 1e

Statblock Type

Spell

Link/Embed