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Weird Walker Dedication - Feat 2
ARCHETYPEDEDICATIONTELEPORTATIONRARE

Requirements Weird Walker (Background); Trained in Occultism
Description You have started to see the thin places and shortcuts. You become an expert in Occultism.   You gain the Strange Step focus spell. It costs 1 Focus Point to cast a focus spell. This feat This feat grants a focus pool of 1 Focus Point that you can recover using the Refocus activity. You can Refocus by studying spaces, architecture, and layouts, and refill your focus pool.   If you are not proficient in spells Weird Walker spells use your Class DC proficiency. Your spellcasting ability for Weird Walker spells is Wisdom.   Strange Steps
Strange Step - Divination Focus 1
TELEPORTATIONWEIRD WALKER

Traditions Components
occult somatic
Cast Range Target Duration Saving Throw
5 feet - until the end of your next turn -
Description
Trigger: An enemy misses you with a melee attack.
You turn the movement of your dodge into a step at an odd angle, leaving onlookers baffled. Teleport 5 feet and become concealed.

Created by

Nyroka.

System

Pathfinder 2e

Statblock Type

Action / Feat

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