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Elk CR: 1/4

Large beast, unaligned
Armor Class: 13 (natural armour)
Hit Points: 13 (2d10+2) 2d10+2
Speed: 50 ft

STR

16 +3

DEX

10 +0

CON

12 +1

INT

2 -4

WIS

10 +0

CHA

6 -2

Senses: passive Perception 12
Challenge Rating: 1/4

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.   Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

Harvesting: Large Antlers, Venison (2), Deer Hide (2), Lesser Soul

Created by

ShireLord.

Statblock Type

Monster

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