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Dragon Companion
MEDIUM DRAGON

At 1st level, you choose a Dragon Companion to grow, level, explore and fight by your side. This dragon grows like any other, but shares your alignment. Your Companion operates on your initiative and shares your action. On your turn, you may command them to move, take the Dash, Dodge or Disengage actions without sacrificing any movement or action of your own. For your Companion to attack, you must sacrifice one of your attacks for each attack they take. Your Companion may be knocked unconscious, but their magical bond with you prevents them from being permanently killed unless you are also killed. Your Companion regains health as usual. The Dragon Companion Chart dictates what Proficiency Bonuses and additional Hit Dice your Companion gains upon leveling up.

Armor Class: 15

Initiative: +1 (12)

Hit Points: 14hp (1d12+2) 1d12+2

Speed: 20 ft, fly 20 ft

Challenge: 1/4 (XP 50; PB 2)
    MOD SAVE
STR 16 +3 +3
DEX 12 +1 +1
CON 14 +2 +2
    MOD SAVE
INT 10 +0 +0
WIS 10 +0 +0
CHA 11 +0 +0

Skills: Perception +2, Stealth +3

Resistances: Fire

Senses: Darkvision 60 ft, Passive Perception 12

Languages: Understands Draconic and the languages you speak


Traits

Darkvision

At 1st level, the Dragon Companion gains Darkvision out to a range of 60 feet. At 9th level, the range increases to 90 feet.

Breath Attack

At 2nd level, you may use an Action to command your Dragon Companion to expel its Breath Attack. Any creature caught in its range must succeed

on a Dexterity Saving throw (DC 8 + proficiency + Dragon's Constitution Modifier). On a failure they take 2d6 fire damage or half on a success. The dragon's breath attack recharges during a short or a long rest. Range begins as a 15-foot cone or a 30-foot line.

Size Increase

At 3rd level, the Dragon's size increases from Medium to Large, its walking speed increases by 5 feet and its fly speed increases by 10 feet. In

addition, the damage die for its Bite, Tail and Claw attacks increase by one die size (d4 to d6, d6 to d8, etc.). At 15th level its size you can choose

to increase its size from Large to Huge and it gains the same additions to its walk and fly speed, and its damage die increase an additional size

regardless.

Natural Armor

Also at 3rd level, the Dragon Companion's AC increases by 1 point. The increase happens again at 7th, 11th and 17th level.

Ability Score Increase

At 4th level and again at 8th, 12th, 16th and 20th level, the player may choose to increase one of the Dragon's ability scores by 2, or two of the

Dragon's ability scores by 1, to a maximum of 20.

Fly Speed Increase

At 6th level, the Dragon Companion's flying speed increases by 10 feet. This increase happens again at 11th and 19th level.

Breath Attack Range increase

Also at 6th level, the range of the Dragon's Breath Attack increases by 10 feet. This increase happens again at 10th, 14th and 18th level.

LevelProficiency BonusHit DiceFeatures
1+21d12Darkvision
2+22d12Breath Attack
3+23d12Size Increase, Natural Armor
4+23d12Ability Score Increase
5+34d12-
6+35d12Fly Speed Increase, Breath Attack Range Increase
7+36d12Natural Armor
8+36d12Ability Score Increase
9+47d12Advanced Darkvision
10+48d12Breath Attack Range Increase
11+49d12Fly Speed Increase
12+49d12Ability Score Increase
13+510d12Natural Armor
14+511d12Breath Attack Range Increase
15+512d12Size Increase (optional)
16+512d12Ability Score Increase
17+613d12Natural Armor
18+614d12Breath Attack Range Increase
19+615d12Fly Speed Increase
20+615d12Ability Score Increase


Actions

Multiattack. Once the Rider has gained access to Extra Attack, the Dragon Companion may use any of the following attacks once per turn, following the rules of attacking as a Dragon Companion.
Bite. Melee Weapon Attack: +5 to hit, one target.
Hit: 7(1d6 + 3) piercing damage plus 3( 1d4 ) fire damage.
Tail. Melee Weapon Attack: +5 to hit, one target.
Hit: 8(1d8 + 3) bludgeoning damage.
Claw. Melee Weapon Attack: +5 to hit, one target.
Hit: 6(1d4 + 3) slashing damage.
Breath Attack (1/rest). The Dragon releases its breath in a 15/30-ft. cone/line. Each creature caught in its range must succeed on a DC 12 saving throw or take 2d6 fire damage or half on a success.
Dragon Maneuvers. If the target of a Dragon Maneuver is forced to make a saving throw against the Dragon's Save DC, the DC is 8+ Dragon's Strength Modifier + Dragon's Proficiency.


Created by

meredd.

Statblock Type

Monster

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