Melchior's Spell Library
Crimson Talons
0-level (Cantrip) Necromancy
Casting Time: 1 bonus action
Range/Area: Self
Components: S
Duration: 1 minute
Razor-sharp talons of blood protrude from your fingers
until the spell ends. They count as a simple melee weapon
with which you are proficient, deal 1d4 slashing damage on
a hit, and have the finesse and light properties. When you
make an attack with the talons, you can use your
spellcasting ability modifier instead of Strength or
Dexterity for the attack and damage rolls. You can dismiss
the talons as a free action, ending the spell.
At higher levels. This spell’s damage increases by 1d4 when
you reach 5th level (2d4), 11th level (3d4), and 17th level
(4d4).
Available for: Druid, Necromancer, Warlock, Witch, Wizard