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Dispel Magic - Spell 2
DOUBLE ACTION

Requirements Somatic and verbal components
Description
  • Area 120 foot line
  • Target 1 spell effect or unattended magic item
  You unravel the magic behind a spell or effect.
Applications Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn’t change the item’s non-magical properties. If the target is an artifact or a similar item, you automatically fail.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Action / Feat

Link/Embed