Defense
AC: 17, touch 12, flat-footed 15 (+2 Dex, +6 Natural Armor, -1 Size)
HP:
43
7d8+19
Fortitude: +6 Reflex: +3 Will: +3
Immune: Undead Traits
Offense
Speed: 30 ft.
Melee: 2 Claws 1d20+10 ( 1d6+8 )
Special Attacks: Rake 1d20+10 ( 1d6+8 ), Shove 1d20+10 (Grapple & Throw 10 ft. (DC 17 Reflex vs Prone))
Cannibalize: Consume a dead creature (Small-Huge) for health. One Move action & 1d6 for Small; One Standard action & 1d8 for Medium; A Full-Round action & 1d10 for Large; 1 Minute & 2d6 for Huge.
Attach: Attach to a Medium or bigger creature. The Skinpeeled is considered grappling, but the target is not grappled. Both parties can attack, and the target can still move, but can also break free with a Grapple or Escape Artist check.
Corpse Explosion: Immediately after death, a Skinpeeled explodes, releasing all of the negative energy stored in it to any creature within 5 feet of the Skinpeeled. Any creature caught in this explosion takes 3d6 damage of negative energy.
Space: 10 ft. Reach: 10 ft.