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15
16
13
9
12
8
+1
+2
 
+1
0
0
-1

 
 
D10
2
23
Neutral: Defeat a worthy opponent.

 

Signature Weapon


This is your weapon. There are many like it, but this one is yours. Your weapon is your best friend. It is your life. You master it as you master your life. Your weapon, without you, is useless. Without your weapon, you are useless. You must wield your weapon true:
  • Trident (Sinister-Looking Spear): Reach, Precise, +2 Piercing

  • Bend Bars, Lift Gates


    When you use pure strength to destroy an inanimate obstacle, roll+STR. On a 10+, choose 3. On a 7-9, choose 2.
  • It doesn't take a very long time.
  • Nothing of value is damaged.
  • It doesn't make an inordinate amount of noise.
  • You can fix the thing again without a lot of effort.

  • Armored


    You ignore the clumsy tag on any armor you wear.


     
    Atlantean Elf: You can breathe underwater. Take +1 forward to actions involving swimming.

     

     
    ItemTags and UsesWeightCoin: 7Carrying: 8/13
    Signature WeaponSee Above2
    Dungeon Rations5 uses, Ration1
    Dungeon Rations5 uses, Ration1
    Scale Armor2 armor, worn, clumsy3
    Healing Potions2 uses0
    Antitoxin1 use0
    Poultices and Herbs2 uses, slow1

     
    1
    0

     
     

    Created by

    DiegotheDark.

    System

    Dungeon World

    Statblock Type

    Character Sheet

    Link/Embed