Vicious Stone-Hand | Chaotic Neutral | ||
Character Name | Alignment | ||
Brawler 3 , Barbarian 7 | |||
Character Level | |||
Ugrelin | Large | ||
Race | Size | ||
Male | - | ||
Gender | Age | ||
8'0" | 350 lbs | ||
Height | Weight | ||
None | Hazel | ||
Hair | Eyes |
Cameron | |
Player | |
- | Kalibos |
Deity | Homeland |
- | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +16 | +8 | CON +6 | +2 | +0 | +0 |
Reflex | +8 | +5 | DEX +2 | +1 | +0 | +0 |
Will | +4 | +3 | WIS +0 | +1 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+19 | +10 | +8 | +1 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
41 | 10 | +10 | +8 | +2 | +1 | +10 |
Trade Common
Ugrelin
Ulak
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +6 | (DEX) +2 | +1 | +3 | |
Bluff | +0 | (CHA) +0 | +0 | +0 | |
Climb | +8 | (STR) +8 | +0 | +0 | |
Diplomacy | +2 | (CHA) +0 | +2 | +0 | |
Disguise | +0 | (CHA) +0 | +0 | +0 | |
Escape Artist | +2 | (DEX) +2 | +0 | +0 | |
Fly | +2 | (DEX) +2 | +0 | +0 | |
Heal | +0 | (WIS) +0 | +0 | +0 | |
Intimidate | +15 | (CHA) +0 | +10 | +5 | |
Knowledge: Arcana | +2 | (INT) +0 | +2 | +0 | |
Knowledge: Dungeoneering | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Local | +4 | (INT) +0 | +1 | +3 | |
Knowledge: Nature | +6 | (INT) +0 | +3 | +3 | |
Knowledge: Planes | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Religion | +0 | (INT) +0 | +0 | +0 | |
Perception | +11 | (WIS) +0 | +8 | +3 | |
Ride | +2 | (DEX) +2 | +0 | +0 | |
Sense Motive | +7 | (WIS) +0 | +4 | +3 | |
Spellcraft* | +1 | (INT) +0 | +1 | +0 | |
Stealth | +2 | (DEX) +2 | +0 | +0 | |
Survival | +9 | (WIS) +0 | +6 | +3 | |
Swim | +12 | (STR) +8 | +1 | +3 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +0 | (INT) +0 | +0 | +0 | |
Handle Animal* | +4 | (CHA) +0 | +1 | +3 | |
Knowledge: Engineering | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Geography | +0 | (INT) +0 | +0 | +0 | |
Knowledge: History | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Nobility | +0 | (INT) +0 | +0 | +0 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Improved Unarmed Strike
Cleave
Power Attack
Weapon Focus (Great Axe)
Great Cleave
Vital Strike
Ferocity
Scent
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Impact Great Axe+2 | +21 | x3 | Slashing | 10 | None | 4d6+14 |
Impact Great Axe+2 | +16 | x3 | Slashing | 10 | None | 4d6+14 |
Thrown Warhammer | +12 | x3 | Bludgeoning | 20 ft | 2d6+8 |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
Medium Fortification Full Plate+2 | +11 | -6 | 35% | 50 lbs | 50% chance avoid critical. |
Medium Fortification Full Plate+2
Impact Great Axe+2
War Mask of Terror (Scare 1/day)
Bloodskinned Gloves
Pauldrons of Unflinching Fortitude+1
3 warhammers
Brawler's Cunning (Ex): Vicious Intelligence is considered 13 for meeting Feat requirements
Martial Flexibility (Ex): Vicious can imitate a combat feat he meets the requirements for up to 4 times per day.
Brawler's Furry (Ex): Vicious can make a flurry attack as a full round action and is considered to have Two-Weapon Fighting when doing so.
Maneuver Training (Ex): +1 to CMB and CMD with
Rage (Ex): For 22 rounds per day, Vicious can enter a rage. During this he gains a +2 bonus to hit, damage and Will saves and 20 temporary hit points. He also takes a -2 penalty to armor class. Good for What Ailes you. (Ex) If Vicious takes a drink of alcohol while raging he may attempt another saving throw against status effects. Renewed Vigor (Ex): Once per day while Raging Vicious may heal 1d8+6 hit points.
Danger Sense (Ex): Vicious receives a +2 bonus on Reflexes saves to avoid traps on his AC vs traps. He also receives a Perception bonus of +2 to avoid being surprised.
Damage reduction 1/-
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.