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Grim Tendrils - Necromancy 1
NECROMANCYNEGATIVE

Traditions Components
arcane occult somatic verbal
Cast Range Target Duration Saving Throw
2 actions 30-foot Line - - Fortitude
Description
Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and 1 persistent bleed damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.   Critical Success The creature is unaffected. Success The creature takes half the negative damage and no persistent bleed damage. Failure The creature takes full damage. Critical Failure The creature takes double negative damage and double persistent bleed damage.   Heightened (+1) The negative damage increases by 2d4, and the persistent bleed damage increases by 1.

Created by

Wondermutt.

System

Pathfinder 2e

Statblock Type

Spell

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